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Task 616: Fix Ship Animation in Local Encounter 3D Scenes

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Task 616: Fix Ship Animation in Local Encounter 3D Scenes

Status: DONE

Problem

Ship marker is invisible and appears non-animated in local encounter scenes:

Task 615 fixed ship visibility for full-route and episode scenes but set local scene ship radius to 0.15 which is too small. The animation may also not be working — ship position appears static across timeline frames.

Investigation Plan

  1. Examine the updateTimelineFrame() code path for local scenes (uses _sceneTransferArcs fallback)
  2. Check if transfer arcs provide proper fromPos/toPos for interpolation
  3. Determine correct ship marker size for each local scene type
  4. Fix animation and verify with screenshots

Files to Examine