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Task 618: Add E2E Tests for 3D Viewer Ship Marker Visibility

完了 ← タスク一覧

Task 618: Add E2E Tests for 3D Viewer Ship Marker Visibility

Status: DONE

Problem

Tasks 615-617 fixed ship marker visibility across 3D scene types (full-route, episode, local encounter). However, there are NO E2E tests verifying the ship marker works correctly in the 3D viewer (orbital-3d.html). The 2D animation has ship marker tests but the 3D viewer doesn't, creating a regression risk.

Solution

Add Playwright E2E tests that verify:

  1. Ship marker label (▲ ケストレル) is visible at t=0 in key scene types
  2. Ship marker position changes between t=0% and t=100%
  3. Cover all scene categories: full-route, episode, local encounter

Files to Modify