OrbitalState
Defined in: archetypes.rs:9
pub struct OrbitalState { pub position: Position3D, pub velocity: Velocity3D,}The primary state of an orbiting body: position + velocity.
Fields
Section titled “Fields”position
Section titled “position”position: Position3D
velocity
Section titled “velocity”velocity: Velocity3D
Methods
Section titled “Methods”fn new(position: Vector3<f64>, velocity: Vector3<f64>) -> Self